Pages: 1 2 3 [4] 5 6 7 8 |
61. Megathron vs Hyperion (a straight comparison) - in Revelations Testing and Development [original thread]
Originally by: Akiman 75 m3 drone bay (-) , more speed 10 m/sec more total 145 m/sec (+) Being a solo ship drones are VERY important. Theyre the diffrence between getting killed by 3 cruisers and a battleship because of that a blackbir...
- by Joshua Foiritain - at 2006.11.17 10:15:00
|
62. Megathron vs Hyperion (a straight comparison) - in Revelations Testing and Development [original thread]
Edited by: Joshua Foiritain on 17/11/2006 10:12:08 Originally by: Ithildin Honestly, Joshua, all that would accomplish is relegate the Megathron to strict fleet use, where it will be lacking with the new Rokh. You can't refit in-flight...
- by Joshua Foiritain - at 2006.11.17 10:10:00
|
63. Megathron vs Hyperion (a straight comparison) - in Revelations Testing and Development [original thread]
Edited by: Joshua Foiritain on 17/11/2006 09:12:52 How i would fix the hype: - Decrease locking range further - Change mid slot to low slot - Decrease signature - Reduce mass - Change Rep bonus into mwd cap size bonus like on the vindi OR cap...
- by Joshua Foiritain - at 2006.11.17 09:07:00
|
64. Hyperion Render? - in Revelations Testing and Development [original thread]
Originally by: murder one Originally by: ChalSto For god sake CCP....plz never implement that model. Even if the hyperion will be the uber-1337-wtfpwn-solo-IWIN-mobile.........I will never go and fly such an ugly ship, tbh. Megathr...
- by Joshua Foiritain - at 2006.11.16 09:38:00
|
65. teir 3 BS - 200mill each? WTF?? - in Revelations Testing and Development [original thread]
Originally by: Nifel Who cares with platinum insurance? Insurance which would cost 66 mill? Ie a tier 1 battleship ----- [ Coreli Corporation Mainframe ]
- by Joshua Foiritain - at 2006.11.16 08:56:00
|
66. Hyperion Render? - in Revelations Testing and Development [original thread]
Thats the high res version (For Kali 2 or 3) they showed people at the fanfest. It has alliance logos too. The low res version thats coming out with Kali 1 will be the same design, though of course low res. ----- [ Coreli Corporation Mainframe ]
- by Joshua Foiritain - at 2006.11.16 08:54:00
|
67. Cyno bug for recon ships - in Revelations Testing and Development [original thread]
Originally by: El Yatta Fixing cyno/cloak issue wouldnt give you that great advantage either, because they would EASILY stop you - 2-3 inties warping directly to that beacon would end the beacon sharpish, and leave your capital scrambled. ...
- by Joshua Foiritain - at 2006.11.15 16:25:00
|
68. Cyno bug for recon ships - in Revelations Testing and Development [original thread]
Originally by: El Yatta No point fixing this. Who would want to be immobile and vulnerable (CCPs plan for fixed cyno ships) in a weak cloaker ship? Strip the bonus from recons and send it to a ship that is a tough tanker that is already d...
- by Joshua Foiritain - at 2006.11.15 14:26:00
|
69. Cosmos and invention, any new changes - in Revelations Testing and Development [original thread]
Invention wont be cosmos related at all. ----- [ Coreli Corporation Mainframe ]
- by Joshua Foiritain - at 2006.11.15 09:37:00
|
70. Booster manufacturing in POS!? - in Revelations Testing and Development [original thread]
Originally by: keepiru They *ARE* illegal in highsec last I checked. Yup. ----- [ Coreli Corporation Mainframe ]
- by Joshua Foiritain - at 2006.11.15 09:33:00
|
71. Cyno bug for recon ships - in Revelations Testing and Development [original thread]
Originally by: doc627 comment if this fix is coming at any point in Kali? Nope. ----- [ Coreli Corporation Mainframe ]
- by Joshua Foiritain - at 2006.11.14 20:48:00
|
72. Agression Timer Versus HP Increase - in Revelations Testing and Development [original thread]
Since HP is going to be increased sitting on a gate soaking damage while waiting for the agro timer to time out so you can jumo through is gonna be much easier, same with undocking and redocking if you dont like the way it looks outside. Perhaps ...
- by Joshua Foiritain - at 2006.11.14 10:00:00
|
73. Probing Secure Cans - why? - in Revelations Testing and Development [original thread]
Originally by: Helison @Joshua: Small POS are not expensive, but they are quite easy to detect and destroy. So if a alliance would destroy a giant secure can, they would destroy the small POS for sure. Find a dead end system in the midd...
- by Joshua Foiritain - at 2006.11.14 08:37:00
|
74. Eliminate Alt/Log Trick - in Revelations Testing and Development [original thread]
Originally by: Tani Yih Futher, everyone is highly annoyed by the logout tactic. Accept for RA, Goonswarm, Rat and -A- of course... ----- [ Coreli Corporation Mainframe ]
- by Joshua Foiritain - at 2006.11.14 08:35:00
|
75. Kali / Revelations New Release Date? - in Revelations Testing and Development [original thread]
Originally by: Naran Darkmood 28th of November, according to some dev post I'm not bothered to dig up. Aye, they said that at the fanfest as well. ----- [ Coreli Corporation Mainframe ]
- by Joshua Foiritain - at 2006.11.14 08:34:00
|
76. Revelation not Revelations - in Revelations Testing and Development [original thread]
Eve might have more then 1 revelation though ----- [ Coreli Corporation Mainframe ]
- by Joshua Foiritain - at 2006.11.13 23:12:00
|
77. Probing Secure Cans - why? - in Revelations Testing and Development [original thread]
Edited by: Joshua Foiritain on 13/11/2006 23:11:02 So people can get rid of leaches PS: POSes? You can make 30 mill a day with no problem ratting in 0.0, a small pos costs about 16 mill per week iirc and can be fueled with 1 indy every 2 w...
- by Joshua Foiritain - at 2006.11.13 23:11:00
|
78. KEEP THE NEW SHIPS AS THEY ARE - in Revelations Testing and Development [original thread]
Originally by: Viictoria You can't just sit still and "spam missl" with HAMs, not taking T2 into consideration. But nobody is arguing that T2 aren't too good. If you are going to take on only big, slow targets (not much of a choice with HA...
- by Joshua Foiritain - at 2006.11.13 18:51:00
|
79. How does each races' fleet fight? - in Revelations Testing and Development [original thread]
Edited by: Joshua Foiritain on 13/11/2006 13:41:53 Well first off thereÆs a large difference between how a race should fight, can fight and will fight. CCP can plan how races should fight all they want but if the concept is flawed or unbalan...
- by Joshua Foiritain - at 2006.11.13 13:39:00
|
80. How does each races' fleet fight? - in Revelations Testing and Development [original thread]
Edited by: Joshua Foiritain on 13/11/2006 12:53:30 Originally by: Ishina Fel Originally by: Joshua Foiritain Originally by: Ishina Fel Originally by: Gragnor which is why Caldari ships dominate the BS numbers. ...
- by Joshua Foiritain - at 2006.11.13 12:51:00
|
Pages: 1 2 3 [4] 5 6 7 8 |
First page | Previous page | Next page | Last page |